Pinata
DownloadInstall
- Go to the download page
- Choose the latest version
- Download the
-shaded
file - Copy the downloaded file to the folder
plugins/GamesInTheBox/expansions
- Restart the server
How to play
A pinata would be spawned at the game arena. Players must hit them to earn points. Those who have the highest points would win the game.
Set up
- Build a place for the box
The stones are for the two corners of the box
- Look at the first corner and type
/gitbeditor action pinata set-pos1
- Look at the second corner and type
/gitbeditor action pinata set-pos2
Configure additional settings
Save the settings as a new arena by typing
/gitbeditor save pinata <planner> <arena>
Clear the unnecessary blocks. Your new arena will be available after reloading
Additional Settings
The settings below are available as the actions of the command /gitbeditor action pinata <action> [args]
For example, the action set-point <number> hit
is relevant to the command /gitbeditor action pinata set-point <number> hit
Use the command /gitbeditor usage pinata
to get the full list of available actions and their usage
Use the command /gitbeditor status pinata
to get the status of the settings, including the current values for each one of them
Point
set-point <number> hit
to set the points a player would receive when he hit the pinataset-damage-as-point <true/false>
to set whether to use the damage value as points
Reward
add-reward <top> <command>
to add a new<command>
to be executed when the player is at the position<top>
- You can use some placeholders for the
<command>
:{top}
: Get the top position of the player{name}
: Get the name of the player
<top>
starts from1
. A value of-1
indicates that the reward is for all players
clear-reward <top>
to clear all commands at the position<top>
clear-all-reward
to clear all commands at all the topset-min-players-to-reward <number>
to set how many players are required to start the reward
Set the <number>
to -1
to disable the limit
Hologram
new-hologram
to create a new hologram at your current locationset-hologram-location <index>
to move the hologram at the<index>
to your current location
The <index>
of the hologram starts from 0
, and it is provided as the output of the action new-hologram
add-hologram-line <index> <line>
to add the<line>
at the end of the hologram at the<index>
You can use default hologram lines provided by the default-hologram-lines
setting at the file messages.yml
in the expansion’s folder
To use these lines, set the <line>
to default:<name>
, with the <name>
indicating the name of the default hologram lines
For example, if you want to use the description
hologram lines, the appropriate <line>
will be default:description
clear-hologram-line <index>
to clear all lines of the hologram at the<index>
remove-hologram <index>
to remove the hologram at the<index>
clear-all-hologram
to clear all holograms
Time
set-waiting-time <time>
to set the<time>
before the game startsset-in-game-time <time>
to set the<time>
the game runsset-ending-time <time>
to set the<time>
before the game ends
The unit of <time>
is millisecond by default
You can set the <time>
in seconds by adding s
after the time. For example, 30s
is for 30 seconds
Similarly, you can set the <time>
in minutes by using m
(30m
for 30 minutes)
Pinata & Pinata Spawning
set-pinata-type <entity>
to set the entity type of the pinataset-ai <true/false>
to set whether the pinata has AIset-min-x <number>
to set the X offset between the minimum corner of the game box and that of the spawning boxset-max-x <number>
to set the X offset between the maximum corner of the game box and that of the spawning boxset-min-y <number>
to set the Y offset between the minimum corner of the game box and that of the spawning boxset-max-y <number>
to set the Y offset between the maximum corner of the game box and that of the spawning boxset-min-z <number>
to set the Z offset between the minimum corner of the game box and that of the spawning boxset-max-z <number>
to set the Z offset between the maximum corner of the game box and that of the spawning boxadd-name-tag <name>
to add a name tag that would be set to the pinataclear-name-tags
to clear all the name tags
Variable
Variable | Description |
---|---|
{game_point} | The points of the player |
{game_top} | The top position of the player |
{game_time_left} | The time left of the game arena |
{game_min_players_to_reward} | The minimum players to start the reward |
{game_point_hit} | The points to give when a player hit the pinata |
{game_top_name_<number>} | The name of the player at the top position <number> |
{game_top_value_<number>} | The value of the player at the top position <number> |
Action
The actions below are used in the command /gitb action <planner> <action> [args]
For example, the command to use the action skip-time
is gitb action <planner> skip-time
skip-time
to skip the time on a state of the current arena