Game
Introduce premade games and how to set up Arenas from them
Introduce premade games and how to set up Arenas from them
-shaded fileplugins/GamesInTheBox/expansionsA box of blocks would appears at the game arena. Players must mine the blocks to earn points. Those who have the highest points would win the game.
The stones are for the two corners of the box
/gitbeditor action rush set-pos1/gitbeditor action rush set-pos2Configure additional settings
Save the settings as a new arena by typing /gitbeditor save rush <planner> <arena>
Clear the unnecessary blocks. Your new arena will be available after reloading
The settings below are available as the actions of the command /gitbeditor action rush <action> [args]
For example, the action set-point <number> block is relevant to the command /gitbeditor action rush set-point <number> block
Use the command /gitbeditor usage rush to get the full list of available actions and their usage
Use the command /gitbeditor status rush to get the status of the settings, including the current values for each one of them
set-point <number> block to set the points a player would receive when he breaks a blockadd-reward <top> <command> to add a new <command> to be executed when the player is at the position <top><command>:{top}: Get the top position of the player{name}: Get the name of the player<top> starts from 1. A value of -1 indicates that the reward is for all playersclear-reward <top> to clear all commands at the position <top>clear-all-reward to clear all commands at all the topset-min-players-to-reward <number> to set how many players are required to start the rewardSet the <number> to -1 to disable the limit
new-hologram to create a new hologram at your current locationset-hologram-location <index> to move the hologram at the <index> to your current locationThe <index> of the hologram starts from 0, and it is provided as the output of the action new-hologram
add-hologram-line <index> <line> to add the <line> at the end of the hologram at the <index>You can use default hologram lines provided by the default-hologram-lines setting at the file messages.yml in the expansion’s folder
To use these lines, set the <line> to default:<name>, with the <name> indicating the name of the default hologram lines
For example, if you want to use the description hologram lines, the appropriate <line> will be default:description
clear-hologram-line <index> to clear all lines of the hologram at the <index>remove-hologram <index> to remove the hologram at the <index>clear-all-hologram to clear all hologramsset-material <material> <number> to set the probability <number> of the <material> as a block in the boxdrop-item-on-break <true/false> to enable / disable dropping items when a player breaks a blockset-waiting-time <time> to set the <time> before the game startsset-in-game-time <time> to set the <time> the game runsset-ending-time <time> to set the <time> before the game endsThe unit of <time> is millisecond by default
You can set the <time> in seconds by adding s after the time. For example, 30s is for 30 seconds
Similarly, you can set the <time> in minutes by using m (30m for 30 minutes)
| Variable | Description |
|---|---|
{game_point} | The points of the player |
{game_top} | The top position of the player |
{game_time_left} | The time left of the game arena |
{game_min_players_to_reward} | The minimum players to start the reward |
{game_point_block} | The points to give when a player mines a block |
{game_top_name_<number>} | The name of the player at the top position <number> |
{game_top_value_<number>} | The value of the player at the top position <number> |
The actions below are used in the command /gitb action <planner> <action> [args]
For example, the command to use the action skip-time is gitb action <planner> skip-time
skip-time to skip the time on a state of the current arena-shaded fileplugins/GamesInTheBox/expansionsBombs would be spawned at the game arena. Players must click the bomb to defuse it and earn points. If a bomb exploded near a player, his points would be decreased. Those who have the highest points would win the game.
The stones are for the two corners of the box
/gitbeditor action dtb set-pos1/gitbeditor action dtb set-pos2Configure additional settings
Save the settings as a new arena by typing /gitbeditor save dtb <planner> <arena>
Clear the unnecessary blocks. Your new arena will be available after reloading
The settings below are available as the actions of the command /gitbeditor action dtb <action> [args]
For example, the action set-point <number> plus is relevant to the command /gitbeditor action dtb set-point <number> plus
Use the command /gitbeditor usage dtb to get the full list of available actions and their usage
Use the command /gitbeditor status dtb to get the status of the settings, including the current values for each one of them
set-point <number> plus to set the points a player would receive when he defuses a bombset-point <number> minus to set the points decreased when a player is damaged by a bomb explodingadd-reward <top> <command> to add a new <command> to be executed when the player is at the position <top><command>:{top}: Get the top position of the player{name}: Get the name of the player<top> starts from 1. A value of -1 indicates that the reward is for all playersclear-reward <top> to clear all commands at the position <top>clear-all-reward to clear all commands at all the topset-min-players-to-reward <number> to set how many players are required to start the rewardSet the <number> to -1 to disable the limit
new-hologram to create a new hologram at your current locationset-hologram-location <index> to move the hologram at the <index> to your current locationThe <index> of the hologram starts from 0, and it is provided as the output of the action new-hologram
add-hologram-line <index> <line> to add the <line> at the end of the hologram at the <index>You can use default hologram lines provided by the default-hologram-lines setting at the file messages.yml in the expansion’s folder
To use these lines, set the <line> to default:<name>, with the <name> indicating the name of the default hologram lines
For example, if you want to use the description hologram lines, the appropriate <line> will be default:description
clear-hologram-line <index> to clear all lines of the hologram at the <index>remove-hologram <index> to remove the hologram at the <index>clear-all-hologram to clear all hologramsset-waiting-time <time> to set the <time> before the game startsset-in-game-time <time> to set the <time> the game runsset-ending-time <time> to set the <time> before the game endsThe unit of <time> is millisecond by default
You can set the <time> in seconds by adding s after the time. For example, 30s is for 30 seconds
Similarly, you can set the <time> in minutes by using m (30m for 30 minutes)
set-min-fuse-ticks <number> to set the minimum fuse ticks of the bombset-max-fuse-ticks <number> to set the maximum fust ticks of the bombset-explode-yield <number> to set the damage yield when a bomb explodesset-damage-on-explode <true/false> to enable / disable player damaging when a bomb explodesset-max-spawn <number> to set the maximum amount of bombs allowed on the game arenaset-min-x <number> to set the X offset between the minimum corner of the game box and that of the spawning boxset-max-x <number> to set the X offset between the maximum corner of the game box and that of the spawning boxset-min-y <number> to set the Y offset between the minimum corner of the game box and that of the spawning boxset-max-y <number> to set the Y offset between the maximum corner of the game box and that of the spawning boxset-min-z <number> to set the Z offset between the minimum corner of the game box and that of the spawning boxset-max-z <number> to set the Z offset between the maximum corner of the game box and that of the spawning boxadd-name-tag <name> to add a name tag that would be set to the bombclear-name-tags to clear all the name tags| Variable | Description |
|---|---|
{game_point} | The points of the player |
{game_top} | The top position of the player |
{game_time_left} | The time left of the game arena |
{game_min_players_to_reward} | The minimum players to start the reward |
{game_point_plus} | The points to give when a player defuses a bomb |
{game_point_minus} | The points to take when a player gets damaged by a bomb |
{game_top_name_<number>} | The name of the player at the top position <number> |
{game_top_value_<number>} | The value of the player at the top position <number> |
The actions below are used in the command /gitb action <planner> <action> [args]
For example, the command to use the action skip-time is gitb action <planner> skip-time
skip-time to skip the time on a state of the current arena-shaded fileplugins/GamesInTheBox/expansionsA box would appear at the game arena. Players must enter the box to earn points. If a player was knocked out of the box for some reasons, the points would be decreased over time. Those who have the highest points would win the game.
The stones are for the two corners of the box
/gitbeditor action koth set-pos1/gitbeditor action koth set-pos2Configure additional settings
Save the settings as a new arena by typing /gitbeditor save koth <planner> <arena>
Clear the unnecessary blocks. Your new arena will be available after reloading
The settings below are available as the actions of the command /gitbeditor action koth <action> [args]
For example, the action set-point <number> plus is relevant to the command /gitbeditor action koth set-point <number> plus
Use the command /gitbeditor usage koth to get the full list of available actions and their usage
Use the command /gitbeditor status koth to get the status of the settings, including the current values for each one of them
set-point <number> plus to set the points a player would receive when he enters the boxset-point <number> minus to set the points decreased when a player is out of the boxset-max-players-to-add-point <number> to set the maximum players inside the box before the box stops giving pointsSet the <number> to -1 to disable the limit
add-reward <top> <command> to add a new <command> to be executed when the player is at the position <top><command>:{top}: Get the top position of the player{name}: Get the name of the player<top> starts from 1. A value of -1 indicates that the reward is for all playersclear-reward <top> to clear all commands at the position <top>clear-all-reward to clear all commands at all the topset-min-players-to-reward <number> to set how many players are required to start the rewardSet the <number> to -1 to disable the limit
new-hologram to create a new hologram at your current locationset-hologram-location <index> to move the hologram at the <index> to your current locationThe <index> of the hologram starts from 0, and it is provided as the output of the action new-hologram
add-hologram-line <index> <line> to add the <line> at the end of the hologram at the <index>You can use default hologram lines provided by the default-hologram-lines setting at the file messages.yml in the expansion’s folder
To use these lines, set the <line> to default:<name>, with the <name> indicating the name of the default hologram lines
For example, if you want to use the description hologram lines, the appropriate <line> will be default:description
clear-hologram-line <index> to clear all lines of the hologram at the <index>remove-hologram <index> to remove the hologram at the <index>clear-all-hologram to clear all hologramsset-waiting-time <time> to set the <time> before the game startsset-in-game-time <time> to set the <time> the game runsset-ending-time <time> to set the <time> before the game endsThe unit of <time> is millisecond by default
You can set the <time> in seconds by adding s after the time. For example, 30s is for 30 seconds
Similarly, you can set the <time> in minutes by using m (30m for 30 minutes)
set-particle <particle> to set the <particle> of the boxset-particle-count <number> to set the count of the particle of the boxset-particle-offset <x> <y> <z> to set the offset of the particle of the boxset-particle-rate <number> to set the density (rate) of the particle of the boxset-particle-period <number> to set the period between each call of spawning the particle| Variable | Description |
|---|---|
{game_point} | The points of the player |
{game_top} | The top position of the player |
{game_time_left} | The time left of the game arena |
{game_min_players_to_reward} | The minimum players to start the reward |
{game_point_plus} | The points to give when a player enters the box |
{game_point_minus} | The points to take when a player is out of the box |
{game_top_name_<number>} | The name of the player at the top position <number> |
{game_top_value_<number>} | The value of the player at the top position <number> |
The actions below are used in the command /gitb action <planner> <action> [args]
For example, the command to use the action skip-time is gitb action <planner> skip-time
skip-time to skip the time on a state of the current arena-shaded fileplugins/GamesInTheBox/expansionsA pinata would be spawned at the game arena. Players must hit them to earn points. Those who have the highest points would win the game.
The stones are for the two corners of the box
/gitbeditor action pinata set-pos1/gitbeditor action pinata set-pos2Configure additional settings
Save the settings as a new arena by typing /gitbeditor save pinata <planner> <arena>
Clear the unnecessary blocks. Your new arena will be available after reloading
The settings below are available as the actions of the command /gitbeditor action pinata <action> [args]
For example, the action set-point <number> hit is relevant to the command /gitbeditor action pinata set-point <number> hit
Use the command /gitbeditor usage pinata to get the full list of available actions and their usage
Use the command /gitbeditor status pinata to get the status of the settings, including the current values for each one of them
set-point <number> hit to set the points a player would receive when he hit the pinataset-damage-as-point <true/false> to set whether to use the damage value as pointsadd-reward <top> <command> to add a new <command> to be executed when the player is at the position <top><command>:{top}: Get the top position of the player{name}: Get the name of the player<top> starts from 1. A value of -1 indicates that the reward is for all playersclear-reward <top> to clear all commands at the position <top>clear-all-reward to clear all commands at all the topset-min-players-to-reward <number> to set how many players are required to start the rewardSet the <number> to -1 to disable the limit
new-hologram to create a new hologram at your current locationset-hologram-location <index> to move the hologram at the <index> to your current locationThe <index> of the hologram starts from 0, and it is provided as the output of the action new-hologram
add-hologram-line <index> <line> to add the <line> at the end of the hologram at the <index>You can use default hologram lines provided by the default-hologram-lines setting at the file messages.yml in the expansion’s folder
To use these lines, set the <line> to default:<name>, with the <name> indicating the name of the default hologram lines
For example, if you want to use the description hologram lines, the appropriate <line> will be default:description
clear-hologram-line <index> to clear all lines of the hologram at the <index>remove-hologram <index> to remove the hologram at the <index>clear-all-hologram to clear all hologramsset-waiting-time <time> to set the <time> before the game startsset-in-game-time <time> to set the <time> the game runsset-ending-time <time> to set the <time> before the game endsThe unit of <time> is millisecond by default
You can set the <time> in seconds by adding s after the time. For example, 30s is for 30 seconds
Similarly, you can set the <time> in minutes by using m (30m for 30 minutes)
set-pinata-type <entity> to set the entity type of the pinataset-ai <true/false> to set whether the pinata has AIset-min-x <number> to set the X offset between the minimum corner of the game box and that of the spawning boxset-max-x <number> to set the X offset between the maximum corner of the game box and that of the spawning boxset-min-y <number> to set the Y offset between the minimum corner of the game box and that of the spawning boxset-max-y <number> to set the Y offset between the maximum corner of the game box and that of the spawning boxset-min-z <number> to set the Z offset between the minimum corner of the game box and that of the spawning boxset-max-z <number> to set the Z offset between the maximum corner of the game box and that of the spawning boxadd-name-tag <name> to add a name tag that would be set to the pinataclear-name-tags to clear all the name tags| Variable | Description |
|---|---|
{game_point} | The points of the player |
{game_top} | The top position of the player |
{game_time_left} | The time left of the game arena |
{game_min_players_to_reward} | The minimum players to start the reward |
{game_point_hit} | The points to give when a player hit the pinata |
{game_top_name_<number>} | The name of the player at the top position <number> |
{game_top_value_<number>} | The value of the player at the top position <number> |
The actions below are used in the command /gitb action <planner> <action> [args]
For example, the command to use the action skip-time is gitb action <planner> skip-time
skip-time to skip the time on a state of the current arena-shaded fileplugins/GamesInTheBox/expansionsBats would be spawned at the game arena. Players must kill them to earn points. Those who have the highest points would win the game.
The stones are for the two corners of the box
/gitbeditor action stb set-pos1/gitbeditor action stb set-pos2Configure additional settings
Save the settings as a new arena by typing /gitbeditor save stb <planner> <arena>
Clear the unnecessary blocks. Your new arena will be available after reloading
The settings below are available as the actions of the command /gitbeditor action stb <action> [args]
For example, the action set-point <number> kill is relevant to the command /gitbeditor action stb set-point <number> kill
Use the command /gitbeditor usage stb to get the full list of available actions and their usage
Use the command /gitbeditor status stb to get the status of the settings, including the current values for each one of them
set-point <number> kill to set the points a player would receive when he kills a batadd-reward <top> <command> to add a new <command> to be executed when the player is at the position <top><command>:{top}: Get the top position of the player{name}: Get the name of the player<top> starts from 1. A value of -1 indicates that the reward is for all playersclear-reward <top> to clear all commands at the position <top>clear-all-reward to clear all commands at all the topset-min-players-to-reward <number> to set how many players are required to start the rewardSet the <number> to -1 to disable the limit
new-hologram to create a new hologram at your current locationset-hologram-location <index> to move the hologram at the <index> to your current locationThe <index> of the hologram starts from 0, and it is provided as the output of the action new-hologram
add-hologram-line <index> <line> to add the <line> at the end of the hologram at the <index>You can use default hologram lines provided by the default-hologram-lines setting at the file messages.yml in the expansion’s folder
To use these lines, set the <line> to default:<name>, with the <name> indicating the name of the default hologram lines
For example, if you want to use the description hologram lines, the appropriate <line> will be default:description
clear-hologram-line <index> to clear all lines of the hologram at the <index>remove-hologram <index> to remove the hologram at the <index>clear-all-hologram to clear all hologramsset-waiting-time <time> to set the <time> before the game startsset-in-game-time <time> to set the <time> the game runsset-ending-time <time> to set the <time> before the game endsThe unit of <time> is millisecond by default
You can set the <time> in seconds by adding s after the time. For example, 30s is for 30 seconds
Similarly, you can set the <time> in minutes by using m (30m for 30 minutes)
set-max-spawn <number> to set the maximum amount of bats allowed on the game arenaset-min-x <number> to set the X offset between the minimum corner of the game box and that of the spawning boxset-max-x <number> to set the X offset between the maximum corner of the game box and that of the spawning boxset-min-y <number> to set the Y offset between the minimum corner of the game box and that of the spawning boxset-max-y <number> to set the Y offset between the maximum corner of the game box and that of the spawning boxset-min-z <number> to set the Z offset between the minimum corner of the game box and that of the spawning boxset-max-z <number> to set the Z offset between the maximum corner of the game box and that of the spawning boxadd-name-tag <name> to add a name tag that would be set to the batclear-name-tags to clear all the name tags| Variable | Description |
|---|---|
{game_point} | The points of the player |
{game_top} | The top position of the player |
{game_time_left} | The time left of the game arena |
{game_min_players_to_reward} | The minimum players to start the reward |
{game_point_kill} | The points to give when a player kills a bat |
{game_top_name_<number>} | The name of the player at the top position <number> |
{game_top_value_<number>} | The value of the player at the top position <number> |
The actions below are used in the command /gitb action <planner> <action> [args]
For example, the command to use the action skip-time is gitb action <planner> skip-time
skip-time to skip the time on a state of the current arena